A campaign within Hellious is intended to be fun first and foremost. The world is custom and mostly uses the D&D 3.5 rules. Custom races, spells, feats, classes are all welcome. Innovation is highly encouraged and players are welcome to to try anything. Adventures are not based on rolls on a random chart, but have stories and reasons as to whey they exist. The world is ‘living’, in that it continues to change and evolve. Player characters effect the world and help guide its evolution.
Notes about the world
Hellious would be considered an average to slightly heavy magic campaign
Adventurers are fairly common, however few make it past the lowest levels
While most creatures are out of the Monster Manuals, they are usually customized
The alignment of creatures does not always follow traditions
Dragons are prevalent in world and their alignment is not based on their color